Prompt 1:
he forest looms as ever, colorless but not at all dead. The leaves are full, fluttering in the silence, but there's no scent to them, no color. The effect is eerily hard to navigate, almost like an optical illusion, leaves, branches and trunk blending together with the small path -- which already disappears and reappears at a whim.
But even so...
If you brave the path, it seems as though there is something leading you onwards. A trail of... something, crumbs, maybe, the same shade of colorless as everything else, almost impossible to see. Following those might be a bad idea -- your chances of getting lost, tangled in random underbrush, or wandering aimlessly for hours are pretty high... to say nothing of what you might encounter if you stray too far (hint: even the small, fuzzy things have nasty bites).
Still, it's there, and if you follow them... eventually you will come to a small house. It's decrepit, falling apart and in shambles... do you really want to go inside? Perhaps armed with one of the many convenient tree branches that have probably smacked you thus far?
Prompt 2:
hould you enter the house, you'll be greeted with a creepy, creepy doorman. Aw, how cute! And in that doll's hand, there's...a message.
On a slip of paper, it reads, simply and plainly:
The more you take, the more you leave behind.
Curious! (And yeah, you can destroy the doll. It's just a normal doll. You may even come across said doll already crushed by an intrepid explorer.)
Of course, it's a riddle, and the answer's a warning -- the longer you walk around and about the house, the less you'll remember about yourself, until you forget why you were there and why you should leave, and who you are at all, doomed to wander forever.
Or someone saves you, that's fine too.
Prompt 3:
roblem: There are no fresh eggs in the Town.
Solution: Catch a feral chicken, and keep it for eggs. That seems simple enough, right? You're totally up for the task... right?
But why do all of the animals look so strange in the forest? Mutated, with teeth, or wings that don't belong, or claws. That's... a chicken, right?
Catching it will allow you to get some eggs, but that beak looks pretty nasty -- it might be harder than it looks. But you're intrepid and clever, right? Why not demonstrate your Chicken Wrangling Skills that won you the championship so many years ago? Or try to serenade the savage beast? Or wuss out and form a coalition with which you draw lots to see who has to do battle with the chicken? There's safety in numbers! But the prize will surely be worth a bit of blood loss and fowl-related trauma.
Do it for the eggs.
Prompt 4:
here's a new quest on the forum today, and it looks awfully easy! It's listed simply as:
Quest XXII. Talk to someone you've never met about their childhood. Quest will be completed when you have reached an acceptable level of knowledge.
On the other hand, that's a little vague, isn't it... ? How will you even know when you've completed a quest like that?
Still, it looks easy! Maybe go give it a try. You could respond to the forum post to try to find people, or just go on outside, go harass someone about their past. If you're lucky, you'll drag it out of them with very little hassle and it won't take you a good chunk of the day. If you're unlucky, that's what highly persistent stalking is for! But don't forget, you'll likely have to return the favor.
And your new friend might not be the only one listening.
Extra:
Got something in mind? Want to play with the setting more? The sky's the limit, so feel free and make up your own prompts to play with!
Welcome to Awash's first Test Drive Meme! Please check out the FAQ and rules as you test your characters out. The setting is yours to play with, so be creative and have a good time with it!
Important dates to remember are March 1st, 9 PM EST, when Reserves will open, and March 7th, 9 PM EST when Applications will open. Keep an eye out for it!
If you have any questions about the TDM, feel free to ask us here. If there are any other questions, you can catch us via PM, the FAQ or the contact page. Thank you for your interest in Awash! |
no subject
he'll draw back once minato is steady, shoving his hands back into his pocket and nodding.]
Lesson learned. Keep a good look at the ground when we don't know what's here.
[since it's that hard to differential things. minato could probably stand to not get distracted, but he didn't see what was going on long enough to really be able to offer that kind of a warning.]
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Minato just nods, shoving his own hands back into his pockets.]
Right... I guess we have no idea what's coming in this place either.
[And:]
Thanks for the help.
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[he offers a bit of a shrug, reaching up to fuss with some of the hair that's fallen in his face. but there is one thing about this he thinks he should hold onto, which is his original idea.]
Mind sticking together? [he really isn't that much of a lone wolf most of the time. then again, he probably also looks like one of the most harmless nerds on the planet.] Might be safer.
no subject
[Two Persona Protags walk into the woods--
But yeah, he just nods easily enough at that, offering up a peaceful:]
I'm Minato. Arisato Minato. Nice to meet you.
[He means it even if his expression has not changed.]
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[he offers in response with a nod. he's a little less formal about it verbally, but he offers a nod before giving the area around them another look—they have to figure out where to go next.]
We can watch each other's back this way.
[since they don't have those cool philemon-induced skills to sense each other's personas, there's no way of knowing how stupidly capable they both happen to be.]
no subject
[Sometimes you just gotta be polite.
Anyway--onwards!!]
That sounds like a good idea. I saw a lot of people heading into the forest, but I don't know where they all went.
[That's why he came out here in the first place, really; he was worried.]
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it's less important than the topic at hand, anyway.]
None of them have come back, right?
[his lips curve into a frown. he's pretty worried too, evidently.]
We have to find out where they went.
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[He's glad that Akira's thinking along the same lines!! It makes his life so much easier. Time to go find people who need rescuing!]
They could be anywhere in this forest, so... let's do our best.
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Right.
[nods.]
Let's keep following this trail, then. It's probably the same one the others took.
no subject
Until.
Well.
The path just kind of closes up in front of them some three or four minutes later.
What........]
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...That's new.
[well, he's starting to get a sense of why people haven't returned. this could be a problem.]
I guess we'll have to either backtrack or find a way through.
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No dice.
It's very...]
This is very...wall-like.
[Bullshit!!]
I think we have to backtrack.
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[though he might be sneering a little at that wall. can't they just agidyne it to the ground?
(no, akira.)]
Let's try to do this without losing where we came from, too.
[it is also probably too late for that.]
no subject
Pauses.
Hm.
Turning around reveals that...their previous path seems to be gone. There's another path now but...]
We didn't come from that direction, did we...?
no subject
[he motions to the direction the path was in, which is now a mess of shrubbery and fallen leaves.]
It looks like we walked into a maze. Or a trap.
no subject
... I guess we should just follow the new path for now then.
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at least they're both taking this in stride, as weird as that may be.]
I don't think we have much of a choice. [unless they want to just stay in one spot and leave themselves here to die in the woods alone. no thanks.]
I think we figured out why nobody came back, at least.
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[That's not good. He starts to walk, peering around a lot more attentively now.]
We have to find them all.
[A beat.]
And...probably a way out too.
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[which is absolutely not to say they should leave anyone behind. he can't do that—there's no way he could do that.]
We'll do both. [somehow. akira seems pretty resolved to that, expression hardening a little, like determination has properly settled in now that he's processed what they're up against here.]
no subject
That's kind of nice, honestly. Akira's so fiercely determined, and Minato nods in response. He agrees, after all. They'll find everyone and help them get out of here--that's what they do.]
Agreed. [Still, Minato is just kind of...as flat as ever. ONWARDS. The forest is kind of claustrophobic when it keeps blocking their path like this, but Minato perseveres anyway, brow a little furrowed as they go.]
Doesn't it feel like we're being led somewhere...?
no subject
Yeah. These paths don't feel random.
[his gaze hardens a bit, observing their surroundings as they continue forward; akira kind of looks as if he's keeping an eye out for a direct threat of some sort.]
That's why I think it might be a trap.
no subject
It's kind of pointless to, he assumes, when he's sure Akira doesn't know.]
... I don't think we have any other choice though.
[But to keep walking right into it.
Oops.]
no subject
[akira has no idea what the trap would be for. or why there'd be a maze—but you know, after dealing with a handful of palaces, he just doesn't question the motives and does what needs to be done.
a little bit of that natural leader in him peeks through to the surface with a directive like that—keep going, keep their guard up, try to find the people who went missing.]
no subject
He nods, hands tucked neatly into his pockets, and keeps on heading down that path.
Which, really...it's only a matter of time before they find that creepy house.
Hm.]
Like a horror movie... [Oh.]
no subject
so off they go, down that path until they reach that house. and yeah. it sure is creepy.]
It felt like one before, but now it really feels like that's the case.
[...]
The director can yell "cut" anytime now, really.
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