Prompt 1:
he forest looms as ever, colorless but not at all dead. The leaves are full, fluttering in the silence, but there's no scent to them, no color. The effect is eerily hard to navigate, almost like an optical illusion, leaves, branches and trunk blending together with the small path -- which already disappears and reappears at a whim.
But even so...
If you brave the path, it seems as though there is something leading you onwards. A trail of... something, crumbs, maybe, the same shade of colorless as everything else, almost impossible to see. Following those might be a bad idea -- your chances of getting lost, tangled in random underbrush, or wandering aimlessly for hours are pretty high... to say nothing of what you might encounter if you stray too far (hint: even the small, fuzzy things have nasty bites).
Still, it's there, and if you follow them... eventually you will come to a small house. It's decrepit, falling apart and in shambles... do you really want to go inside? Perhaps armed with one of the many convenient tree branches that have probably smacked you thus far?
Prompt 2:
hould you enter the house, you'll be greeted with a creepy, creepy doorman. Aw, how cute! And in that doll's hand, there's...a message.
On a slip of paper, it reads, simply and plainly:
The more you take, the more you leave behind.
Curious! (And yeah, you can destroy the doll. It's just a normal doll. You may even come across said doll already crushed by an intrepid explorer.)
Of course, it's a riddle, and the answer's a warning -- the longer you walk around and about the house, the less you'll remember about yourself, until you forget why you were there and why you should leave, and who you are at all, doomed to wander forever.
Or someone saves you, that's fine too.
Prompt 3:
roblem: There are no fresh eggs in the Town.
Solution: Catch a feral chicken, and keep it for eggs. That seems simple enough, right? You're totally up for the task... right?
But why do all of the animals look so strange in the forest? Mutated, with teeth, or wings that don't belong, or claws. That's... a chicken, right?
Catching it will allow you to get some eggs, but that beak looks pretty nasty -- it might be harder than it looks. But you're intrepid and clever, right? Why not demonstrate your Chicken Wrangling Skills that won you the championship so many years ago? Or try to serenade the savage beast? Or wuss out and form a coalition with which you draw lots to see who has to do battle with the chicken? There's safety in numbers! But the prize will surely be worth a bit of blood loss and fowl-related trauma.
Do it for the eggs.
Prompt 4:
here's a new quest on the forum today, and it looks awfully easy! It's listed simply as:
Quest XXII. Talk to someone you've never met about their childhood. Quest will be completed when you have reached an acceptable level of knowledge.
On the other hand, that's a little vague, isn't it... ? How will you even know when you've completed a quest like that?
Still, it looks easy! Maybe go give it a try. You could respond to the forum post to try to find people, or just go on outside, go harass someone about their past. If you're lucky, you'll drag it out of them with very little hassle and it won't take you a good chunk of the day. If you're unlucky, that's what highly persistent stalking is for! But don't forget, you'll likely have to return the favor.
And your new friend might not be the only one listening.
Extra:
Got something in mind? Want to play with the setting more? The sky's the limit, so feel free and make up your own prompts to play with!
Welcome to Awash's first Test Drive Meme! Please check out the FAQ and rules as you test your characters out. The setting is yours to play with, so be creative and have a good time with it!
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Probably not. Mine is probably more worthy of judgment, anyway.
[for being uneventful until he became a criminal and a thief, probably.]
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Now you've got me curious.
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There's not much to be curious about. My childhood was pretty boring.
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So you say. But in my experience, everyone's got a story to tell.
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Maybe, but I don't think my childhood has it. It was petty normal. Uneventful.
[even if the thought is nice; his story does get interesting when he hits. you know, sixteen.]
no subject
no subject
[but pretty close, lupin!]
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And then?
no subject
[unless his teenage years count as his childhood, in which case... ha.]
Did you have one? An eventful childhood.
no subject
As for me? Oh, yes, my life's always been terribly exciting!
no subject
[laughs, a child.]
It sounds like your stories would be more interesting than mine.
no subject
[ a lot of the people here seem young, so he's not actually that surprised... ]
no subject
[yeah, that's akira's entire response to being told he's still in his childhood. he's right, so if he started talking about his phantom thief stuff, he'd probably appease the quest easily.
but he wants to believe he's not quite a child, even if he's not quite an adult either.]
I guess that means you have more to tell.
[casually avoiding discussing those more secretive parts of himself for now, though.]
no subject
I don't understand, I'm afraid.
As for myself, I was the youngest son of a rich family in France, excelling at literature and arithmetic and earning the admiration of all my classmates. I was particularly good at writing, and I even won the national spelling bee in primary school! My parents were so proud of me that they bought me a white horse as a present the very next day.
[ 100% made up... but he doesn't want to talk about being a filthy street rat with no parents ]
no subject
[it's fine? it's fine.]
That does sound pretty eventful. A white horse...
[it seems a little over the top, but he'll roll with it.]
no subject
We were the best of friends, that horse and I! His name was [ uhhhh... oh wait, he's got it. ] Impey! A bit slow on the uptake, he was, but such a gallant steed.
no subject
[but he doesn't live like a child. he lives on his own, he takes care of himself, he doesn't have anyone else really protecting him—so it's just not something he cares to be called.
it's fine, lupin.]
He sounds like a good horse. I don't think I've ever met anyone who had a horse.
[though akira might have a horse-like persona or two in his compendium.]
no subject
Now that I think of it, there aren't many animals here, are there? Not much in the way of steam power, either.
no subject
No steam power, though.
[...]
Is that common, where you come from?
[look, he's not jumping to conclusions here, but the name, the way of speaking, the discussion of things like that—! it's very curious.]