Prompt 1:
he forest looms as ever, colorless but not at all dead. The leaves are full, fluttering in the silence, but there's no scent to them, no color. The effect is eerily hard to navigate, almost like an optical illusion, leaves, branches and trunk blending together with the small path -- which already disappears and reappears at a whim.
But even so...
If you brave the path, it seems as though there is something leading you onwards. A trail of... something, crumbs, maybe, the same shade of colorless as everything else, almost impossible to see. Following those might be a bad idea -- your chances of getting lost, tangled in random underbrush, or wandering aimlessly for hours are pretty high... to say nothing of what you might encounter if you stray too far (hint: even the small, fuzzy things have nasty bites).
Still, it's there, and if you follow them... eventually you will come to a small house. It's decrepit, falling apart and in shambles... do you really want to go inside? Perhaps armed with one of the many convenient tree branches that have probably smacked you thus far?
Prompt 2:
hould you enter the house, you'll be greeted with a creepy, creepy doorman. Aw, how cute! And in that doll's hand, there's...a message.
On a slip of paper, it reads, simply and plainly:
The more you take, the more you leave behind.
Curious! (And yeah, you can destroy the doll. It's just a normal doll. You may even come across said doll already crushed by an intrepid explorer.)
Of course, it's a riddle, and the answer's a warning -- the longer you walk around and about the house, the less you'll remember about yourself, until you forget why you were there and why you should leave, and who you are at all, doomed to wander forever.
Or someone saves you, that's fine too.
Prompt 3:
roblem: There are no fresh eggs in the Town.
Solution: Catch a feral chicken, and keep it for eggs. That seems simple enough, right? You're totally up for the task... right?
But why do all of the animals look so strange in the forest? Mutated, with teeth, or wings that don't belong, or claws. That's... a chicken, right?
Catching it will allow you to get some eggs, but that beak looks pretty nasty -- it might be harder than it looks. But you're intrepid and clever, right? Why not demonstrate your Chicken Wrangling Skills that won you the championship so many years ago? Or try to serenade the savage beast? Or wuss out and form a coalition with which you draw lots to see who has to do battle with the chicken? There's safety in numbers! But the prize will surely be worth a bit of blood loss and fowl-related trauma.
Do it for the eggs.
Prompt 4:
here's a new quest on the forum today, and it looks awfully easy! It's listed simply as:
Quest XXII. Talk to someone you've never met about their childhood. Quest will be completed when you have reached an acceptable level of knowledge.
On the other hand, that's a little vague, isn't it... ? How will you even know when you've completed a quest like that?
Still, it looks easy! Maybe go give it a try. You could respond to the forum post to try to find people, or just go on outside, go harass someone about their past. If you're lucky, you'll drag it out of them with very little hassle and it won't take you a good chunk of the day. If you're unlucky, that's what highly persistent stalking is for! But don't forget, you'll likely have to return the favor.
And your new friend might not be the only one listening.
Extra:
Got something in mind? Want to play with the setting more? The sky's the limit, so feel free and make up your own prompts to play with!
Welcome to Awash's first Test Drive Meme! Please check out the FAQ and rules as you test your characters out. The setting is yours to play with, so be creative and have a good time with it!
Important dates to remember are March 1st, 9 PM EST, when Reserves will open, and March 7th, 9 PM EST when Applications will open. Keep an eye out for it!
If you have any questions about the TDM, feel free to ask us here. If there are any other questions, you can catch us via PM, the FAQ or the contact page. Thank you for your interest in Awash! |
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[ as a gentleman must be, especially a gentleman thief! He waves off Okuyasu's dour expression. ]
If my calculations are correct, she's most likely a witch, anyway, so don't feel too bad about it.
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You really think somebody lives there? [Okuyasu himself lives in - or rather, squats in a run down piece of shit house, but this is a little much!] In that shithole, seriously? You look like a smart guy, but I dunno...
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I am a smart guy, thank you. [ he tips his hat theatrically. ] I wouldn't exactly say I really think it, but it would match the theme, don't you think? Following a trail of crumbs into the woods, finding a mysterious old house... Maybe making it out of candy would have been too on-the-nose.
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Sure, I guess... It'd be an alright prank? I wasn't thinking about all that stuff. [Like, his first idea was to throw rocks, so??] Y'know, cuz the rest of us have to live here in the real world.
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I'm not convinced this is the real world, to be honest with you.
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[Like, he won't, but he holds up a hand and makes a pinchy motion anyway. Pinch pinch, buddy.]
There ain't a wicked witch hiding in the woods trying to eat us, so you didn't have to go there in the first place!
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[ two can play this game ]
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Dude, no way! Do I look scared to you? You just started it, so—you go!
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The door won't budge, unfortunately. I was trying it earlier, but I'm not strong enough to break whatever's blocking it.
[ it's totally unlocked, he's making this up ]
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No, he's looking, he's going to fall for this...]
What, really? Maybe a skinny guy like you can't open a door... If I get it open, you have to go in. Deal?
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Deal. But don't complain when you can't break it down, either.
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[He must be like this... Watch in awe as he stretches his arms above his head and side to side, like opening a door requires this much physical prep.
But he does plan on running straight into it, so maybe.] Okay! Hold onto your prissy bow!
[And there he goes, sidling into a better starting position before he just makes a mad dash for the door and slams his shoulder into it and there he goes part 2: careening wildly into the house and tripping over a haunted doll to crash somewhere inside, because that door was never locked.]
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After a snicker or two, he runs over to the entrance, not quite sticking his head in to peer inside. ]
Look at that! You really are strong. [ h e h. but. also, that sounded like a big crash. ] Uh, are you okay?
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Which he swipes off its little perch and tosses toward the door, so, duck.]
What is that thing?! [he says, after he threw it already.]
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-- Hey! Watch it! [ he snaps, sounding a little annoyed, but before he can continue, the head of the doll rolls right off, dropping onto the floor at his feet. Apparently, that was too much action for the raggedy toy. ] Ugh... Gross.