Prompt 1:
he forest looms as ever, colorless but not at all dead. The leaves are full, fluttering in the silence, but there's no scent to them, no color. The effect is eerily hard to navigate, almost like an optical illusion, leaves, branches and trunk blending together with the small path -- which already disappears and reappears at a whim.
But even so...
If you brave the path, it seems as though there is something leading you onwards. A trail of... something, crumbs, maybe, the same shade of colorless as everything else, almost impossible to see. Following those might be a bad idea -- your chances of getting lost, tangled in random underbrush, or wandering aimlessly for hours are pretty high... to say nothing of what you might encounter if you stray too far (hint: even the small, fuzzy things have nasty bites).
Still, it's there, and if you follow them... eventually you will come to a small house. It's decrepit, falling apart and in shambles... do you really want to go inside? Perhaps armed with one of the many convenient tree branches that have probably smacked you thus far?
Prompt 2:
hould you enter the house, you'll be greeted with a creepy, creepy doorman. Aw, how cute! And in that doll's hand, there's...a message.
On a slip of paper, it reads, simply and plainly:
The more you take, the more you leave behind.
Curious! (And yeah, you can destroy the doll. It's just a normal doll. You may even come across said doll already crushed by an intrepid explorer.)
Of course, it's a riddle, and the answer's a warning -- the longer you walk around and about the house, the less you'll remember about yourself, until you forget why you were there and why you should leave, and who you are at all, doomed to wander forever.
Or someone saves you, that's fine too.
Prompt 3:
roblem: There are no fresh eggs in the Town.
Solution: Catch a feral chicken, and keep it for eggs. That seems simple enough, right? You're totally up for the task... right?
But why do all of the animals look so strange in the forest? Mutated, with teeth, or wings that don't belong, or claws. That's... a chicken, right?
Catching it will allow you to get some eggs, but that beak looks pretty nasty -- it might be harder than it looks. But you're intrepid and clever, right? Why not demonstrate your Chicken Wrangling Skills that won you the championship so many years ago? Or try to serenade the savage beast? Or wuss out and form a coalition with which you draw lots to see who has to do battle with the chicken? There's safety in numbers! But the prize will surely be worth a bit of blood loss and fowl-related trauma.
Do it for the eggs.
Prompt 4:
here's a new quest on the forum today, and it looks awfully easy! It's listed simply as:
Quest XXII. Talk to someone you've never met about their childhood. Quest will be completed when you have reached an acceptable level of knowledge.
On the other hand, that's a little vague, isn't it... ? How will you even know when you've completed a quest like that?
Still, it looks easy! Maybe go give it a try. You could respond to the forum post to try to find people, or just go on outside, go harass someone about their past. If you're lucky, you'll drag it out of them with very little hassle and it won't take you a good chunk of the day. If you're unlucky, that's what highly persistent stalking is for! But don't forget, you'll likely have to return the favor.
And your new friend might not be the only one listening.
Extra:
Got something in mind? Want to play with the setting more? The sky's the limit, so feel free and make up your own prompts to play with!
Welcome to Awash's first Test Drive Meme! Please check out the FAQ and rules as you test your characters out. The setting is yours to play with, so be creative and have a good time with it!
Important dates to remember are March 1st, 9 PM EST, when Reserves will open, and March 7th, 9 PM EST when Applications will open. Keep an eye out for it!
If you have any questions about the TDM, feel free to ask us here. If there are any other questions, you can catch us via PM, the FAQ or the contact page. Thank you for your interest in Awash! |
no subject
I guess you're right! [Izuku smiles, retrieving his pen from where he'd dropped it earlier.] If we don't see what happens with these "quests", then we won't have much information to work with later.
Um, so... about this quest. We're supposed to talk about ourselves?
no subject
That's correct! Specifically, we're supposed to talk with someone who we've never met and the topic is our childhood. So, we can assume that any other sort of conversation won't fulfill their requirements. [his tone does get a bit more serious, discussing the terms of the quest]
And, from what I've noticed, they don't accept lies. [he has lied to so many people about his past today] Or perhaps they do! I haven't felt anything different or seen any messages on the forum to reflect a successful mission completion.
no subject
Wow, you must've talked to a lot of people already if you've figured all this out. What happens when you lie?
no subject
Anyways, there's been no external rebuke, so I suppose we won't be punished for lying. It just doesn't complete the quest. Even if a small part of the lie is actually true, there's the matter you were mumbling about... an "acceptable" level of knowledge. One true thing may not cross their threshold.
no subject
[The scritch-scratch of his pen against the notebook paper fills whatever silence might fall between them between speaking.]
I-it's a relief to know that it's so straightforward, but concerning, as well. If being truthful is the only way to complete the quest, then that means they know enough about us to know when we're lying--or the alternative is that they have some way of keeping tabs on us and knowing when we're lying that way. Neither of those is a good sign, I think.
no subject
I can assure you that there are no hidden cameras stashed around, as I've checked every nook and cranny you could fit one! Even the trash cans.
[yuuya you probably didn't have to check the trash cans]
no subject
You've been really busy! [He's impressed, honestly. The bird's been thinking ahead!] Ah, I haven't even asked for your name yet. I'm Izuku Midoriya--what about you?
no subject
As for spotting a liar, there's a lot of talk about body language or line of sight or that, but...
The real tell is to put yourself in a liar's perch. Consider what they've got to gain by lying or, rather, what they stand to lose by telling the truth. [He says it as if it's that simple.]
no subject
A...liar's perch? [It sounds reasonable, but there's one problem that Izuku can see immediately.] I don't know how well that would work if I don't know these people.
no subject
It's true. That means, right now, liars have the greatest advantage. If you've got a gut feeling someone is lying, you might as well go with it! [He says, rather enthusiastically, for talking about something so potentially serious.]
no subject
Um, that was a good idea, by the way, checking for cameras. Did you see anything weird when you were looking around then?
no subject
Nothing outside the utter lack of hue and saturation. There were a few more of those unsavory dolls around, though. There were more dolls than people in some houses! [... As in, he didn't run into any people that weren't like them- brightly colored and popping against the backdrop.]
1/2
You don't think... the old residents were turned into those dolls?!
[Suddenly, a twist??]
2/2
[He got over that theory pretty quick...]
no subject
It's more likely that someone who once lived here really liked dolls.
Although I can't imagine how anyone could like these, though. They all look like the kind of thing you'd find listed as "haunted" on eJay. [You know, like eBay, but Bird Puns.]
no subject
Y-yeah, I wouldn't keep one of them around if it was up to me. Maybe the dolls had some kind of special meaning for the people who lived here?
no subject
It could be! I know there's the doll festival but... how should I put it, these dolls don't seem Japanese in flavor.
[The whole place didn't, to be honest. It wasn't as disorienting a difference as the colorlessness or the humans, but...]
no subject
The architecture's not very Japanese in style either.
[He digs his thumb into his bottom lip.] Still, we can't completely rule out this place being Japan somewhere. There's no town name or natives to reference--there's just not enough information yet. If we could find a map somewhere...